Wednesday, 29 January 2014

Visual Storytelling.

Visual storytelling

Body language

Few lines = few seconds

Direction ( on screen ) - hero will enter the screen from the left(read left to right) traditionally bad guy will be introduced from the right because were not used to it.(not the way our eyes are supposed to go when were taking in information) - (watching in a mirror - doesn't feel right)

Leading the eye - light, camera movement (simple spot of light) use light to make your viewer look here and there and everywhere. (paranormal activity good on a massive screen when you have no control over the sound and lighting, makes you more nervous because you doing know what bit you are supposed to be looking at) - sound - another way of leading the viewers/audience.

Balance and imbalance - humans are always looking for symmetry - something is missing/wrong - playing with symmetry something is wrong if not balanced, viewers are always looking for a shot.

Size - not limited to things being the size they actually are, framing can make things bigger and smaller catch attention of viewers and force them to look at these things. - important object - framing shots to make something big even if its not but its big to the story. (e.g engagement ring).

Lines - boundaries, (jaws, brody is afraid of water line from sand and sea) (colours) (fake scares) ( the boy who cried wolf) ( separation )

Scene to scene - when writing longer pieces a smart visual trick is to lead something to one scene from another to lead audience with you. something similar or something different.

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